Summary

Union designed and developed a comprehensive presentation App system for a luxury marketing room in the One Leadenhall building in London. As a designer, I was responsible for UX/UI for 1) Multi-media Presentation App for a large display and 2) iPad Controller to control a large screen and light up a building model. Throughout the process, I closely worked with a developer to make the experience seamless.
  • ROLE

    Lead Designer

    SKILLS

    UX/UI, Design for IoT

    CLIENT

    Brookfield Properties (London)

    TEAM

    Union Design

Model Controller App

As the completion date approaches, we are involved in digital and print marketing for the public.

How it Works

For this marketing room, Union’s development team built three technologies:
1) IoT: It allowed the remote control App to operate the screen and model lighting at the same time.
2) Interface: We’ve built a highly designed interface with an agile process.
3) CMS: It manages content for the App and screen. 

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Understanding the Client

Though we have developed the App for the Brookfield Properties Global team, it was the first time to design an App specifically for the London team. In order to understand their specific needs, we’ve worked on persona, joinery maps, and app maps.

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Understanding Users

Problem

How might we make small talk in the office easier?

Outcome

I created a mobile app that provides users with conversation starters based on one's job, location, and coworkers' interests.

What I worked on

• Research and product development

• AI tool implementation

• Front-end development using a visual coding tool

Front-End Dev – Key Screens

Using the visual coding tool, I developed the front end based on the sketches I created in Figma. The main key screens include 1) Onboarding 2)Conversation Prompts 3) Categories, and  4) Bookmarks.

01. Onboarding

The onboarding questions help generate personalized prompts based on users' jobs, interests, and locations.

02. CONVERSATION PROMPTS

The home screen offers four daily prompts: Trending, Local Topics, Industry Topics, and For You.

03. Categories and BookMarks

Users can explore more prompts via categories and bookmark their favorite ones for later use.

Research

I conducted desk research on how small talk impacts individuals and plays a crucial role in the workplace. This research confirmed that a small talk assistant could be beneficial for those needing extra encouragement.

72%

of workers said that small talk makes the workplace more bearable.

Journal Record

77%

said small talk helps them to improve and maintain relationships with colleagues.

Journal Record

67%

said small talk has a positive effect on employee motivation

Journal Record

Information Architecture

To demonstrate how prompts are generated by AI (LLM), I developed a simple diagram showing front-end and back-end tasks.

Lo-fi Wireframe

After defining the app flow, I created a quick lo-fi wireframe in Figma. The purpose of this step was to layout the entire journey and identify layout patterns.

Design Systems

The branding for DeskTalk was designed to be professional yet friendly, providing a sense of calm. I incorporated gradients and illustrations to represent the ideas vividly.

Final Look

Here are the six main screen types of the MVP product: 1) Onboarding 2) Home - Prompts of the Day 3) Categories 4) Bookmark, and 5) Profile.

Front-End Development

After finalizing the design on Figma, I built the front-end in Flutterflow. This process emphasized the importance of maintaining consistency in colors, type sizes, and more to ensure a seamless experience.

Summary

AI Tools

AI tools were particularly useful during the research phase but less so during the design phase. Image generation tools could be utilized for idea sketches, such as storyboarding.

Next Steps

• Create a business model.

• Gain further understanding of back-end development.

• Build a stronger brand voice and experience.

Future Consideration

• What other tools could assist in conversation? (e.g., voice assistance, AI pin, etc.)

• How can we facilitate the next steps in the conversation?

Understanding Users

Our primary audience for the analytics tool was marketing executives who manage numerous markets worldwide. To tailor our product development, we identified their goals, key tasks, challenges, and solutions.

Defining Problems & Approach

Identifying core issues and untapped opportunities was our initial step towards product development.

Information Architecture

Informed by our preliminary research, we outlined the essential data and information types that users require for app usage analysis and future marketing planning.

Low Fidelity Prototypes

Progressing to the design phase, we focused on developing quick wireframes. We crafted three essential pages: the home dashboard, location analytics, and technology usage, laying the groundwork for our prototype.

High Fidelity Prototypes

At this stage, we incorporated the client’s branding into our design, creating detailed charts and graphs for a more polished and functional prototype.

Goals and Visions

Our primary audience for the analytics tool was marketing executives who manage numerous markets worldwide. To tailor our product development, we identified their goals, key tasks, challenges, and solutions.

Studying Users

We identified two main target user groups – potential members and one-time users.

Information Architecture

Using the existing app and our research as a foundation, we mapped out the key journey stages. We then detailed the site architecture to visualize every step users would take.

Low Fidelity Prototype

From the information architecture, we created wireframes for the key stages, then expanded these wireframes to accommodate the needs of different types of users.

UI Elements

We enhanced the UI and brand expression by incorporating black and gold, which convey a sense of luxury.

High Fidelity Prototype

The final step involved producing high-fidelity (hi-fi) mockups. We focused on flats, animations, and interactive mockups to facilitate better communication with developers.

Presentation App

We built an interactive presentation app for desktops, iPad, and the web. This app allows the marketing team to access VR, 3D models, maps, and galleries, in addition to the presentation slides, all in one place.

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Pitch Decks

We've also set up digital and print pitch decks, personalizing content based on the clients.

Marketing Materials

As the completion date approaches, we are involved in digital and print marketing for the public.

Marketing Materials

As the completion date approaches, we are involved in digital and print marketing for the public.

Marketing Materials

As the completion date approaches, we are involved in digital and print marketing for the public.

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The Process

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Founder and CEO

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Step 1: Research

Main Contents:
Main Contents: Desk Research, Stakeholder Interview, Expert Interview, Observation, Persona, Journey Map, SWOT

Learning:
Although all staff at RAP had a great passion to help youth, they were struggling to manage and grow the organization due to the lack of a single shared storybase, a tool for measuring “success”, and an effective way to communicate with external stakeholders.
Step 2: Co-creation Workshop and Prototyping

Main Contents:

Story Creation Workshop, Ideation Workshop, User Testing

Approach:
To build a storybase and create a platform that collects data and uses it effectively, we held various co-creation workshops with RAP. The hands-on activity with visualized information greatly helped us to collaborate and build prototypes.

Phase 1: Service Design
The Engagement Suite has key areas; Data, Culture, and Story. Based on the storybase we developed, we created the data collection and management tool. Utilizing the data, RAP can more effectively communicate their story and impact with stakeholders.

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Phase 2: Brand Design
As a part of the improvement to external communication, I also contributed to developing RAP’s new branding. After discussing with various stakeholders of the organization, RAP’s logo was updated so it could convey the youths’ positive energy and bold, resilient spirit.

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Research
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Research
To understand problems in menstrual health from micro to macro level, I conducted secondary research and primary research, which includes observation, survey, interview, and workshop.

Learning
From the research I learned that there is
• a lack of knowledge/awareness
• a lack of personalization
• an opportunity in connecting different industries

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Ideation

Based on the research, I ran an ideation workshop with 10 women, redefined the question, and created an opportunity map determine what would be the high-impact and feasible solutions.

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Concept

The concept is to create an app, maru, that helps people who want to have healthier periods by providing menstrual resources, experts, health information, and period tracker, all in one place.

Prototype & Testing

To hear users opinions and suggestions, I conducted three user testings that include a paper prototype workshop, business model testing (with product providers and medical providers), and an app interface testing.

Final Prototype

The final prototype was all-in-one app that provides personalized health information, products, and professional help. I’ve also developed a business model to show how to gain profit by aggregation app.

Discovery: Old App

The first step was to analyze the old app and seek improvement opportunities. Overall, the UI was flat, and the UX felt outdated—it almost felt like a static slideshow.

Understanding the Client

The main users were leasing teams across the globe, who utilized this app to showcase their signature buildings to prospective clients. Additionally, we identified where and on which devices they were using the app to better understand their needs. They primarily utilized the app in large conference rooms, during video calls, and at tradeshows.

UI Elements

We have developed a UI system, including icon and layout systems, in alignment with Brookfield’s branding.

Everywhere, Every Setting

We've published four different apps: desktop, iOS, web, and controller versions. This allows the team to use the app in every setting, whether in marketing suites or on the go.

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Interactive Storytelling

The horizontal scrolling presentation allows the marketing team to showcase a dynamic vision. It is animated, responsive, and fully customizable.

The Features

The app includes various features such as narrative (presentation), image/video/3D gallery, interactive maps, interactive stack models and floor plans, and a 3D model.

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After Launch - Addition 1

The app kept evolving after the launch. We helped the London team to create an IoT model controller app at their signature marketing room.

After Launch - Addition 2

We’ve also created a custom analytic tool for the marketing executives to track the app usage.

Results

Here are some examples how we supported the client.

Post-Completion
  • Regularly updating content to keep it fresh and relevant.
  • Integrated client feedback to refine and add new features.
  • Developed analytics to monitor and understand app usage patterns.
  • Expanding the app’s reach to a broader user base by productizing it effectively.

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